Skip to content
Search

With ‘Cat Quest III,’ the Fantasy Kitty Franchise Grows Up

With ‘Cat Quest III,’ the Fantasy Kitty Franchise Grows Up

When looking back at classic adventure games like Nintendo’s The Legend of Zelda, there’s a few things that come to mind. There’s the swashbuckling action, complex puzzles, and far-reaching exploration, and even surprisingly deep lore all wrapped up in a whimsical fairytale aesthetic.

The Cat Questseries, from Singapore-based team the Gentlebros, doesn’t really have any of these qualities. It has a facsimile of them, with a watered-down approach to combat, treasure hunting, and questing that check off all the boxes of what you’d expect from a fantasy action-adventure, but everything is scaled back — streamlined to the point of braindead ease. But that’s kind of their charm.


2017’s Cat Quest and 2019’s Cat Quest II function like the broadest, most simplistic idea of what a role-playing game can be, and mostly appeal to children or newcomers. Great for families playing together on a Saturday afternoon, they’re also surprisingly effective distractions for adults looking to completely tune out and mindlessly go through the motions of gaming for a checklist dopamine fix.

But the newest game in the series, Cat Quest III (out Aug 8), does things a little differently by taking the franchise’s five-year break to finally evolve. At least, a little bit.

Whereas its predecessors were basically baby’s first Zelda devoid of any meaningful challenge or demanding much thought for anyone over the age of 10 to complete, Cat Quest III infuses some much-needed depth to its systems.

In previous iterations of Cat Quest, combat required little more than button mashing. Though the games had dozens of swords and spells at players’ disposal, pretty much any weapon would do the job. Here, aimless hack ‘n slashing will still go far, but there’s more nuance to everything. Choosing between different melee weapons like swords and shields, paired with long range pistols and wands, has an impact in how the action plays out. 

‘Cat Quest III” isn’t exactly ‘Elden Ring’ but it’s more action heavy than ever

A greater variety of enemies and more strategically minded boss battles will require mentally checking in at times. Combined with a reworked progression system that prevents players from easily over-leveling, the game doles out challenges at a steadier pace, and leaves room for a more satisfying endgame experience filled with hearty high-level foes to hunt down for rewards.

Puzzles, too, have been overhauled to necessitate basic deduction. In the first two games, quests were both too hollow and plentiful with upwards of 100 missions to tackle, usually requiring players to literally follow an arrow to the exact spot or object they need to find to complete their task. With less handholding, Cat Quest III aligns more closely with the tenets of a true Zelda-like experience, with quests providing more ambiguous clues or directions that need to be deciphered to figure out where to go next. By the time I finished the roughly five-hour story and side quests, there were still tons of puzzles I hadn’t solved and secrets to be found.

Exploring the Purribbean seas can be a breezy escape from reality

From top to bottom, there’s a huge leap in quality in just about every aspect of Cat Quest III over its predecessors. With a less-is-more mindset, the sheer number of things to do has been scaled back extensively — fewer items to collect or levels to obtain for each spell, and less than half the number of quests and locations as before, but everything feels more meaningfully designed. With greater effort required to suss out the where and how of progression, it’s a game with a similar runtime as earlier entries, despite having substantially less dead weight.

While previous games saw a full continent or continents to explore by foot, with bodies of water to traverse in between, the setting of Cat Quest III switches from a medieval fantasy to a pirate adventure, breaking its world into snack-sized mini-locales across the Purribbean archipelago that can be found traveling by ship. And whereas the original maps appeared sprawling in size, they lacked substance, littered with dozens of dungeons and towns that all felt mundane, copy and pasted to fill space. 

Characters, places, and dialogue are all fully committed to endless cat puns

By changing the setting to a series of islands, the regional biomes are less diverse than, say, the desert zone or snowy one, but contain individualized puzzles and dungeons unique to each. The decision to hinge exploration on sailing gives the game a shot in the arm reminiscent of 2002’s Zelda experiment, The Wind Waker, which also turned to an seafaring pirate vibe to reinvent the franchise.

Dungeons have also been revamped to be smaller in scope, and in some cases move away from the game’s top-down, isometric view to a 2D design ripped straight from Link’s Awakening’s playbook. It’s a fresh look for the series that lets the cutesy and vibrant art direction shine as the game zooms in more closely than on the main overworld.

2D dungeons and interiors bring the adorable art style to the forefront

Even with a fraction of the same real estate and only a single town to drop into, gameplay in Cat Quest III feels more consequential, with missions that require deeper engagement to complete that makes the game feel denser, despite having fewer menial tasks in the grand scheme.

The story is still gibberish, with a thinly written plot that centers on a heroic kitty of destiny chasing MacGuffins to ultimately square off against “God.” It’s an old RPG trope that the series uses as its framework for each installment, but it works here thanks to the game’s more facetious tone. Like the previous games, Cat Quest III exists in its own timeline alongside the other tales, all bound together by ominously faceless gods — the creators (humans) — whose secretive workings will lead to a multidimensional convergence known as the “Apawcalypse” in the eventual Cat Quest IV. It’s all cheeky nonsense, woven together through light pop culture parody and feline-based puns peppered throughout the dialogue.

Humans always come back to timelines and multiverses

All in all, Cat Quest III is dumb, but that’s not to its detriment. It’s an empty calorie gaming experience with a cozy veneer whose cartoonishness will appeal to kids, with a quirkier underpinnings like fourth wall breaks and a self awareness that will amuse adults. Like Cat Quest I & II, it provides the satisfaction of doing “video game things” without requiring much cognitive investment — it’s a game you can beat in a single day while listening to an audio book or streaming TV in the background.

But, with genuine effort put behind the puzzles and action, surprisingly difficult challenges in its endgame, and a New Game+ mode that carries over progression into an even harder version of the game, Cat Quest III may actually force you to lean forward in your chair from time to time when shit gets real. By executing the basics of action adventure gameplay it only emulated previously, the series has finally shown some teeth. This kitty’s all grown up.

Cat Quest III comes out Aug. 8 on PlayStation 4 & 5, Xbox Series X|S and Xbox One, Nintendo Switch, and Windows PC.

More Stories

Meet the Nigerian Creators Going Global

Meet the Nigerian Creators Going Global

In June, Nigerian comedian Isaac Olayiwola — known as Layi Wasabi on TikTok and Instagram, where he has more than 3 million combined followers — took his first trip to London. There, he had his beloved skit character “the Law” endure U.K. hijinks as if it was his first time as well. In one skit, the Law — a soft spoken but mischievous lawyer who can’t afford an office — bumps into a local, played by British-Congolese creator Benzo The1st. In sitcom fashion, the Law breaks the fourth wall to wave at an invisible but audible studio audience as Benzo watches on, confused and offended. In another, Olayiwola links with longtime internet comedy creator and British-Nigerian actor Tolu Ogunmefun to have the Law intervene in the relationship of a wannabe gangster and his fed up girlfriend. In another, he goes to therapy complaining that he can’t find clients in London (“Everything seems to work here in the U.K.”).

Olayiwola wasn’t in London just to film content — it was a reconnaissance mission, too, sitting for interviews and testing ­­stand-up sets to see how his humor might translate. After breaking out as one of Lagos’ most popular creators, he’s set on becoming a top comic — not just in his region, but in the world.

Keep ReadingShow less
Sabrina Carpenter Is Viscously Clever and Done With Love Triangles on ‘Short N’ Sweet’: 5 Takeaways

Sabrina Carpenter Is Viscously Clever and Done With Love Triangles on ‘Short N’ Sweet’: 5 Takeaways

After Sabrina Carpenter’s summer takeover with “Espresso” and “Please Please Please,” the anticipation for Short n’ Sweet was at an all-time high. On her sixth album, the pop singer keeps the surprises coming as she delivers a masterclass in clever songwriting and hops between R&B and folk-pop with ease. Carpenter writes about the frustration of modern-day romance, all the while cementing herself as a pop classic. Here’s everything we gathered from the new project.

Please Please Please Don’t Underestimate Her Humor

Carpenter gave us a glimpse of her humor on singles “Espresso” and “Please Please Please” — she’s working late because she’s a singer; ceiling fans are a pretty great invention! But no one could have guessed how downright hilarious she is on Short n’ Sweet, delivering sugary quips like “The Lord forgot my gay awakenin’” (“Slim Pickins”) and “How’s the weather in your mother’s basement?” (“Needless to Say”). She’s also adorably nerdy, fretting about grammar (“This boy doesn’t even know/The difference between ‘there,’ ‘their’ and ‘they are!’”) and getting Shakespearian (“Where art thou? Why not uponeth me?”). On “Juno,” she even takes a subject as serious as pregnancy and twists it into a charming pop culture reference for the ages: “If you love me right, then who knows?/I might let you make me Juno.” It’s official: Do not underestimate Ms. Carpenter’s pen. — A.M.

Keep ReadingShow less
RFK Jr. Suspends Campaign, Endorses Trump

RFK Jr. Suspends Campaign, Endorses Trump

Robert F. Kennedy Jr. has suspended his 2024 presidential campaign, and according to a court filing in Pennsylvania on Friday will throw his weight behind former President Donald Trump.

Multiple news outlets reported on Wednesday that independent presidential candidate Robert Kennedy Jr. was planning to drop out of the race and endorse Trump. He clarified at an event in Arizona on Friday that he is not terminating his campaign, only suspending it, and that his name will remain on the ballot in non-battleground states. He said that if enough people still vote for him and Trump and Kamala Harris tie in the Electoral College, he could still wind up in the White House.

Keep ReadingShow less
The Chicks’ ‘Not Ready to Make Nice’ Has Somehow Become a MAGA Anthem on TikTok

The Chicks’ ‘Not Ready to Make Nice’ Has Somehow Become a MAGA Anthem on TikTok

One little funny/bizarre/horrifying thing about the internet is the way it offers up everything and, in doing so, makes it possible to strip anything of its history. But to paraphrase Kamala Harris, you didn’t just fall out of the coconut tree. “You exist in the context of all in which you live and what came before you” — wise words worth heeding, especially for all the Trump voters and conservatives making TikToks with the Chicks’ “Not Ready to Make Nice.”

Over the past month or so, “Not Ready to Make Nice” has become an unexpected MAGA anthem of sorts, meant to express a certain rage at liberals supposedly telling conservatives what to do all the time (the past few Supreme Court terms notwithstanding, apparently). Young women especially have taken the song as a way to push back against the possibility of Harris becoming the first female president. 

Keep ReadingShow less
Sabrina Carpenter, Myke Towers, Cash Cobain, and All the Songs You Need to Know This Week

Sabrina Carpenter, Myke Towers, Cash Cobain, and All the Songs You Need to Know This Week

Welcome to our weekly rundown of the best new music — featuring big new singles, key tracks from our favorite albums, and more. This week, Sabrina Carpenter delivers her long-awaited debut Short ‘n Sweet, Myke Towers switches lanes with the help of Peso Pluma, and Cash Cobain moves drill music forward with a crossover hit. Plus, new music from Lainey Wilson, Blink182, and Coldplay.

Sabrina Carpenter, ‘Taste” (YouTube)

Keep ReadingShow less